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by LMYahooTFY 974 days ago
Your post is entirely rhetoric.

It's almost interesting, but largely exhausting to read people's critique of this project with virtually no knowledge of relevant details.

None of the things you're loosely describing make sense without comparative context. When you provide that context, the differences tell a very different story.

> If you search around the internet you will find stories from former employees of Cloud Imperium (Roberts' company making Star Citizen) who were let go or quit from burnout due to the constant feature churn and inability to ever make Roberts happy

Finding people with negative views of their former employer isn't interesting. There's also hundreds of people who are quite happy working for the company and/or Chris Roberts (their forum/social media posts are not difficult to find either).

There is a fairly specific failure mode for the game at this point, and I haven't seen it described in this thread.