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by pixelbyindex 961 days ago
Looking forward to trying out .NET 8 with Godot. There was a talk given by Juan Linietsky regarding what Godot needed to focus on in order to grow their ecosystem [1], and a fully integrated C# experience was one of the main points. I am curious/excited as to what kind of built-in editor they could pull off.

They are iterating quickly now, and it is starting to shape up a nice future

[1] https://youtu.be/XduuHNOGGqI?si=dzoHXMJDZknG0yZ5&t=284