| > Microsoft's plans take aim at Apple, which has nearly doubled its market share in the three years since releasing its own Arm-based chips in-house for its Mac computers. I know that Mac was always in single digit marketshare (but still a healthy amount as far as money for apple goes) but still doubling seems to be quite an achievement? I am curious if this is actually from an increase in Mac sales or a decrease in PC sales and Mac has just been stable? Or a mix of both. I will need to look this up. (Side note: I HATE when we see something as unhelpful as "doubled" and they could have included some numbers at least). On the topic of the article, I was kinda surprised to see that Microsoft has some initiates for Windows on Arm. I know it was technically a thing but it seemed like a thing that we just stopped hearing about? Do they have an answer to rosetta so the transition can be mostly seamless (for everyone except developers if the M series is any indication...). Also I have to wonder how much pre-built Windows computers are still sold vs moving to non traditional platforms like an iPad? I am curious because gaming will likely never move to arm. Unless I have missed it I have never seen ARM in a system that you can build yourself. Even Apple's ARM Mac Pro is questionably "Customizable" after the fact. I just don't see most PC gamers giving up the upgradability. |
Oh, it can if Nvidia, AMD and Microsoft push it.
Most of the back catalog can probably run fine emulated, though you may want to stick to x86 for those older CPU bound sim games that aren't going to get a recompile.