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by washadjeffmad 978 days ago
Could you share more about your experience with AVV and how involved Arcturus was in the development process?

And this might be out of scope, but while their Holo tooling scales VV to commodity hardware, did it also reduce overhead in your capture to asset pipeline?

This is one of those silent pivotal advancements, and I can only imagine how cool it must have been for you.

1 comments

The AVV technology and Holomesh are developed by Arcturus. During the technology’s development there was close collaboration between Vertigo Games Rotterdam (who initiated the project with Trilobyte and handled the creative aspects - design, art, music and video production), Arcturus and my employer Exkee, where we handled the technical/code side of things. Vertigo could speak more to the capture and production side of things. On the tech side Arcturus were wonderful to work with. We couldn’t have done it without them, and I am excited to see where things go next.