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by fotcorn 968 days ago
I worked with it quite a bit on my last job, and for me it's really the quality that is not there yet. One example is prefabs: They worked just fine in Lumberyard years ago. The first few releases of O3DE broke them (that was in 2021 I believe), because like almost every other subsystem, Amazon wanted to rewrite it from scratch. Seems like they released the new version in the latest release, but as you can see in this video from Gamesfromscratch, it still doesn't work: https://www.youtube.com/watch?v=5PAuR-pEz1w

Also, they are not great at marketing. For example, in the latest release notes, the main headline talking point is robotics, and not games.

I think the tech is actually good, I prefer both the component system and ScriptCanvas over Unreals component mess and Blueprints. It just needs much more polish. And a big game company trying to actually make a game.