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by account42
972 days ago
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> As the post mentions, the de-facto official way to distribute games on linux is as a windows binary run via wine/proton. It absolutely isn't unless you hate your users. > you can static link everything _except_ opengl You don't need to statically link OpenGL - it has a stable ABI and most functions need to be loaded at runtime anyway. > This is similarly an issue with containerizing graphical apps: last I read you needed to have the same version graphics libraries both on the host system and _within_ the container due to the weird linking issues. You don't need to worry about containers when distributing native Linux games. > Does anyone know if there's any efforts to improve this situation? Is there some ideological issue in linux that prevents standardizing or presenting a generic interface? Yes, for one you could stop spreading FUD. |
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