I think nocoiners completely miss this aspect, the media too
many devs will always post their applications on blockchains, and simply do system design conducive to that environment, because web 2.0 cloud models do not compete in pricing especially if you have a burst of activity
many devs bring their whole audience over, and the audience is willing to pay to update the state of the application with no overhead cost to the dev, which is also impossible to implement in web 2.0 cloud offerings, aside from just searching and hoping for free tiers
who cares if none of those applications match your use case, just call it the entertainment sector then and you still have value and utility to someone, that self perpetuates
If it becomes a problem consensus can evolve to trim inactive data (say expiring unspent outputs after N blocks in UTXO chains, "move it or lose it" model) or explicit charging for storage per unit of size and time (decay some associated balance accordingly).
many devs will always post their applications on blockchains, and simply do system design conducive to that environment, because web 2.0 cloud models do not compete in pricing especially if you have a burst of activity
many devs bring their whole audience over, and the audience is willing to pay to update the state of the application with no overhead cost to the dev, which is also impossible to implement in web 2.0 cloud offerings, aside from just searching and hoping for free tiers
who cares if none of those applications match your use case, just call it the entertainment sector then and you still have value and utility to someone, that self perpetuates