| In the 2000s I did a quite a few demos¹. Even if it was fun I often felt it was useless because the skills I was acquiring were only applicable for game development and that was something I was not interested in. It was quite a shock to me when I found myself working on a WebGL demo for Google² and all what I had learnt in the demoscene paid off (and has continued paying off ever since!³⁴). 1. https://ricardocabello.com/ 2. https://experiments.withgoogle.com/3-dreams-of-black 3. https://threejs.org/ 4. https://m.pouet.net/lists.php?which=153 |