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by winrid 983 days ago
Sandship (not sure when released) was updated in Feb and has over a million downloads: https://play.google.com/store/apps/details?id=com.rockbite.s...

Zombie Age III has 10m downloads.

Deep Town: Idle Mining Tycoon has 10+m downloads (updated this year).

Space Haven is from 2020 with over 6k reviews on Steam.

(Open Source) Unciv has 6k stars: https://github.com/yairm210/Unciv

1 comments

Cool! Thanks for following up. I wonder if there is a room for LibGDX going forward now that Godot is getting big. I expect to see some consolidation among open source engines, with Godot becoming the big all-purpose engine and things like Love and Ren'py for more niche use cases.
Godot is very different. It's closer to a Unity competitor. Most games, should go with Godot.

LibGDX is more low level. It's like a java wrapper around OpenGL with some nice libraries for: math/sprites/algorithms/gc-friendly data structures/other structures (octrees etc) and abstracts away platform specific details in most cases so you can have the same code for android/ios/desktop/web.

Ingress is also LibGDX, but they switched to Unity for Pokemon GO.

Godot and LibGDX have pretty different goals, I don't see them as competing