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by nh2
981 days ago
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That paper [1] is from 2010. What did "industry" use before that for pysically moving objects? If this is the current state of the art, are there generally-available/open-source libraries existing that implement this and practitioners use for this? The only one I could find is https://github.com/kartikmohta/manifold_cdkf, which currently has 8 Github stars. I also found an approach mentioned in [2] that is to just treat a single rotation angle as linear, and then wrap it around at 180 degrees in between state updates with additional conditional logic. Is this what people did in practice before? I cannot find substantial info on this. How did people use KF on physical objects before 2010? [2]: https://old.reddit.com/r/ControlTheory/comments/d2yrjq/kalma... |
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The authors of [1] do discuss and link to their own library in section 5.
However, in my experience, most people implement the math themselves rather than use any libraries (beyond e.g. Eigen).
> How did people use KF on physical objects before 2010?
The Multiplicative EKF (MEKF) was used since 1969 according to [3]. It's a hacky approximation of [1]. [1] is really just a generalization/unification of lots of application-specific hacks that were used before, including the MEKF.
[3]: https://ntrs.nasa.gov/api/citations/20040037784/downloads/20...