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by gambiting
984 days ago
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>>e.g. Fallout 4 having four choices at any point in any conversation has zero to do with "writing" or "game design" and everything to do with a controller having 4 buttons) That's an extremely weird argument. Literally no one at Bethesda was being stopped from writing compelling dialogue choices for that game because controllers only have 4 buttons - it's a choice they made conciously, they wanted to simplify the dialogue trees and that's what they ended up with. To even suggest that it's because of consoles is........just odd man. Like, it's not a thing. I've worked in video games for long enough to tell you that the number of controller buttons would never even make it into a discussion about these things, unless it was coming directly from Todd Howard or something. |
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