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by troupo 982 days ago
So:

- you're willingly ignoring other platforms that Apple has and that are more important to Apple than Mac

- you're willingly ignoring the fact that Apple never care d about gaming on Macs

- you're pretending that gaming success is predicated on supporting Vulkan even though huge gaming platforms never supported Vulkan, and are successful

But sure. Apple absolutely must support Vulkan on Macs because they are losing out or something.

> But my point was to tell you that Vulkan is the only one of "supreme" APIs which is most cross platform, modern, supported by gaming and graphics forerunners(valve, rockstar, nintendo)

1. As if Apple (or anyone really, see Microsoft and Sony) cared about it being crossplatform and modern

2. There are thousands of game developers, and a very small number of those "forerunners" care about Vulkan.

> What should [Khronos] have done?

Not sit on their asses until it was two late. Both DirectX 12 and Metal were released in 2014. It means that Apple and Microsoft had been working on these new APIs since at least 2012.

Khronos woke up and decided to create a new API in 2015.

It's amazing you're blaming Apple and Microsoft for not doing something for Khronos out of the goodness of their hearts when the "amazing open innovative forerunners" like NVidia, AMD, Valve, Epic etc. are their members and literally did nothing until, well, it was too late.