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by tensor
978 days ago
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I suppose Steam handles Windows game installation, so you don't need Windows installer code signing. But it's worth pointing out that for non-Stream applications, compared to the cost of signing a Windows installer, the $99 yearly fee for Mac is an absolute steal. For windows, you need to get an EV code signing certificate and the cheapest option is $150 US per year, but you ALSO need a >$100 token device. Typical prices for a certificate are 300-500 USD per year. Figuring out how to do production code signing on Windows, and where to go to get your app trusted after signing, is also way harder on Windows. In contrast, implementing Apple's code signing is both cheap and easy. |
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It's not a protection racket...
[1] https://github.com/vcsjones/AzureSignTool