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by rolph
976 days ago
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its a series of wins,losses,and revelations, and choose your own path. rule breaking is a kind of error handling, to get the game on track, sometimes as a plotline, such as chaotic magic zones, it shouldnt be the rule to break the rules. some groups have house rules, and long game history. if you were sat down in midst of a campaign thats confusing. some people really struggle with being a dungeon master [DM], but each DM has to play to the group and keep it provocative for everyone. |
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