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by unimpressive
5185 days ago
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>The point is to design a game based on dodging and positional tactics. Sounds familiar... http://en.wikipedia.org/wiki/Spacewar! PS: If you could do the awesome phosphor glow of the oscilloscope that the PDP used for a display; It'd make your game even more awesome. |
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I'm old enough to have played the Arcade Cabinet version of this game as a kid. Not exactly what I'm talking about, but perhaps an inspiration.
PS: If you could do the awesome phosphor glow of the oscilloscope that the PDP used for a display; It'd make your game even more awesome.
I'll keep that in mind.