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by woolion 983 days ago
To be fair, the example of a game is a pretty poor one: it's the main case where the key positions are more important than their code --WASD->ZQSD in AZERTY for example; if the game still maps WASD, it's just unusable as direction input. The "press W" and nothing happens is annoying, but in that case it's the lesser of two evils. And the only good answer in that case is that you need to rebind your keys.

Of course the best is the ability to remap and to adapt such positional keybindings to (known) layouts. But it's a big 'localization' task to consider all niche layouts (Dvorak, Colemak, Azerty, Bépo, ...).