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by reactordev
981 days ago
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>”Unity is common in small indie studios because, for so many use-cases, it's the only game in town” I wholeheartedly disagree. There’s more choice than ever. A search on GitHub would show you. Unity has had one thing going for it. It was easy to get started and it had a ton of learning material. It is NOT the only choice. Off the top of my head there’s: - Ogre3D - O3DE - MonoGame - GameMaker - Godot - Cocos2d - GDevelop - Pandas3D - Reactor - Stride3D (formerly Xenko) - Three.js - Babylon.js Unity’s editor first approach and their C# “everything’s a behavior” is why so many think it’s the only game in town. It’s not. It never was. |
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