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by qwytw
982 days ago
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Yeah, I was talking about retroactive changes of course (and not changes for future versions). Their founder/CTO (who seems to be MIA these days) published this back in 2019: https://blog.unity.com/news/updated-terms-of-service-and-com... "For this reason, we now allow users to continue to use the TOS for the same major (year-based) version number, including Long Term Stable (LTS) builds that you are using in your project." Which is something they presumably "forgot" about... |
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The unreal terms[1]:
> 7. The Agreement Between You and Epic
> a. Amendments
> If we make changes to this Agreement, you are not required to accept the amended Agreement, and this Agreement will continue to govern your use of any Licensed Technology you already have access to.
vs the unity terms[2]:
> 23.2 Changes to Terms
> To the maximum extent permitted by applicable law, Unity reserves the right from time to time to (and you acknowledge that Unity may) modify these Terms (including, for the avoidance of doubt, the Additional Terms) without prior notice.
[1] https://www.unrealengine.com/en-US/eula/unreal
[2] https://unity.com/legal/terms-of-service