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by ClimaxGravely
977 days ago
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I use Unreal professionally but on the side when I make smaller 2D games I am using Haxe/Heaps currently (although haxe/heaps can do 3d perfectly fine I'd probably stick with Unreal in that case due to experience). Godot seems to be the way people are going right now though (I haven't tried it). |
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