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by pjmlp 995 days ago
Usually given as example in these last weeks, always forgetting about lack of feature parity.
1 comments

Nobody's forgetting about it. Godot is trying to be a competitor, but realistically they don't have nearly the funding or total manpower that Unity or Unreal have, at least at the moment, but at the same time, they're still making good progress on being viable for some things (they're already very viable for most 2D games, and 3D games with simple graphics).
Doesn't look like it, given the amount of times it keeps being pushed as "alternative".