Hacker News new | ask | show | jobs
by skeptrune 995 days ago
Review from a bootsrapped founding team:

TLDR we really enjoy Algora!

### Things to be aware of

- if you practice linear commit history then it is important to provide clear guidelines for that in your instructions on the issue

- you should go into it with your own rules on how you will handle competing bounty solutions. Are you going to take the better one or the first?

- frequently you will need to cleanup bounty PRs. I.e. change from inline styles to tailwind, use middleware instead of inline controls on functions, etc.

- It is much easier to get bounty hunters when your project uses beginner friendly pieces like React/Astro. We have a lot of regret for going with SolidJS.

### Weaknesses

- I wish there was a way to boost the bounty for contributors that I know had already gotten the project to run locally. Some multiplier for them would be really nice.

- Similarly, I want to put a multiplier on a series of issues in a chain. So the first one is at 1x then second 1.5x, etc.

- 9% fee is pretty brutal on the bounties

- Cannot pay bounty hunters in crypto

- There are a lot of Rust projects listed, but I still feel the hunters we worked with were not strong Rust programmers

### Strengths

- the spend is getting work done and also marketing to some extent as the Algora bounty page will direct traffic to your Github and landing page

- response times to bounties are incredibly fast

- Bounty hunters are global so work can get done on your repo 24/7

1 comments

> It is much easier to get bounty hunters when your project uses beginner friendly pieces like React/Astro. We have a lot of regret for going with SolidJS.

Can you say more on this?

> I wish there was a way to boost the bounty for contributors that I know had already gotten the project to run locally. Some multiplier for them would be really nice.

You can use the /tip command to pay contributors extra if you are pleased with their work.

> There are a lot of Rust projects listed, but I still feel the hunters we worked with were not strong Rust programmers

What was the average bounty amount on offer? Was it lower than $100? IME, low bounties tend to attract those looking to make a quick buck versus those who would like to stick around. I tend seek out contributions where the amount on offer is higher but usually this will mean a longer time committment on my part. I'm not a fan of being the first to submit a PR. I'd rather ask prodding questions to make sure we are on the same page before writing any line of code.

> beginner friendly pieces

React is much more ubiquitous and it seems like far more bounty hunters are proficient in it than newer and more cumbersome tools like Solid.

> /tip

Saying "we will tip you when you finish if you are X person" doesn't feel too great. The hunter has no guarantee they will get the tip, but also it's just a bad look on the issue. We would much rather have it built into the protocol. Generally we also want the gamification because we just think it's a nice way of boosting engagement.

> bounty amount for Rust

We had one at $200, but the rest were under $100 I believe. It's difficult beacuse "Rust" does not necessarily mean the issue is more difficult. Paying $100 for a 10 line PR just beacause it's in Rust doesn't feel great.