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by FredrikNoren
989 days ago
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So we view the browser as one distribution channel among many. We want Ambient to run everywhere. The first platforms we built out Ambient for were actually desktop native, we've since then also added the web support. That said, we do believe that the web _is_ changing, and that it's becoming more and more viable that one day we'll see big hit games actually played through the browser, for one simple reason; sending a link to someone where they can jump in and start playing with you immediately is a very powerful interaction (not having to wait for downloads etc.). And there are fundamental technological shifts that are making this more and more possible; WebGPU is opening up for more advanced graphics, WASM is making it possible to run near-native code, and WebTransport is making it possible to run more high-demand netcode in games. We're building Ambient on top of all those three, and while it's early days still, we're really excited to see what people can accomplish with them! |
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