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by ActorNightly 989 days ago
Its most likely some skeleton building based on distance from skin, probably with some ML model based on trained datasets.

Animation looks like basically figuring out which part of the model moves the most based on training data ( legs for humans, wings for anything that has wings, 4 legged vs 2 legged), and then there is some gradient applied based on dynamic relation of mass with body parts reacting to the movement.

1 comments

Sorry, we can't disclose all the technical intricacies, we can share that our approach involves the use of ML models, Neural Networks, and a series of refinement steps to enhance rigging and deliver more refined animations. You can check our tool here at https://app.anything.world/animation-rigging and please give us feedback