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by verifo 992 days ago
I see you have unreal support and an unreal plugin. Does that mean you actually rig humans/humanoids to the specific unreal mannequin skeleton?

I'm going to assume you don't since that would be more work, but regardless this looks very impressive.

1 comments

Thank you so much! We rig and animate for a general skeleton, but we have Unity and Unreal plugins that add controllers to our 3D models to make it easy to add the behaviour you want.

I'm from the AI team, so my Unreal knowledge has a limit :-D But please, join our Discord at https://discord.gg/anythingworld and I'll be more than happy to connect you with one of our Unreal Engineers to give you more details.