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by ary 990 days ago
> Rewind 15-20 years ago and all the folks who wanted to make a game, their first game, and they want to build an mmo. None of them succeeded. Not 1. The only ones since were from people who knew the ask. Or had a crowdfunded ponzi scheme.

This is an odd statement given that Ultima Online can out in 1997 and WoW came out in 2004. Are you referring to hobbyists?

1 comments

Both of which were developed more than 20 years ago. I also think they knew the ask since they made games prior. I can see how words are confusing and math is hard.
RuneScape might be a better example. They had made hobby games, no professional experience, and launched a massively successful MMORPG.

If you are arguing they made it more than 20 years ago, so it was easier, I'd like to learn more about how things degraded in the early 2000s. I assure, I am not confused by words or math. :)