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by imtringued
991 days ago
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Going by your logic. Nothing is an MMO. Minecraft is a significantly more demanding game than some cooldoen based ability activator where you can only hit things you click on or hit with an area attack and yet it is possible to have thousands of players on one big server. Your "synchronization techniques" pale in the face of destructible terrain. |
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Going by my logic, there are MOG’s and there are MMOs. Guild Wars 2, World of Warcraft, EverQuest 2, games where thousands of people can be on screen at once, where that server instance is synchronized with the rest of the cluster, for one seamless virtual experience. I’d say half of the self-proclaimed mmos ever really reach massively-multiplayer status. Games like Dota 2 and CS2 are played by millions but I wouldn’t say it’s an MMO because each match it’s 5v5.
Realm vs Realm or World vs World mechanics explain my perspective perfectly.