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by auto
995 days ago
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It's funny how divisive the graphics for Factorio tend to be. As someone who was a kid in that "golden age" of mid/late 90s isometric sprite based PC games, not only does the game have a nostalgic charm to it, but there's something about the the expressivity that the mostly-2D gamespace creates that makes it far more visually interesting than most AAA 3D games. A dense factory (and especially some of the animated gifs in the blog post) always feels alive in a way most game worlds never manage to touch. |
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I don't mind the look of Factorio, personally, but being able to rotate stuff around and see different angles of the factory was very helpful for routing in DSP. Then of course you can take it to a first person view too, like Satisfactory, but then I spent too much time trying to move myself (the player) through my maze of conveyer belts.