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by tstrimple
1002 days ago
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This also helped me improve quite a lot. Though there are two types of aim which benefit from different sensitivities. Tracking aim, which is what you’d use with weapons which require multiple hits to kill like SMGs or beam weapons. You’re tracking the player with your aim as you move. Lower sensitivity really helps here. Flick aiming is typically used for sniper rifles with one hit kill capabilities. You’re not really aiming so much as relying on your reflexes and experience to snap off an instant shot. Think of those crazy 360 no scope shots. These can benefit from a higher sensitivity than tracking. Unless you’re playing a game where you’re literally just using a beam weapon, you’ll likely switch between these aim modes frequently and naturally throughout a game and having multiple sensitivities that you switch between can really fuck up your “intuitive” feel when aiming. In those cases I try to find a happy medium. Something a bit higher than optimal for tracking but usable for flicking. |
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