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by Wxc2jjJmST9XWWL
994 days ago
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Sorry to comment just on one singular aspect but... 85 GB of free storage listed as minimum system requirement? Granted, I haven't seriously played any major games for at least 10 years I'd say. My occasional playing is limited in time and scope and usually involves reliving some old titles... is this really a new normal? We're also not talking about a big MMORPG with an incredibly wide world... Counter Strike is still a FPS you play on small maps right? (edit: I just rechecked to make sure it doesn't say 8.5 GB, which would have also seemed a lot to me... I'm really getting old) |
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The reason: huge textures, where every detail is unique and that look good up close. Let's say you map the world at a millimeter scale, let's a byte per mm2, 1GB is 1000m2, which is about the size of a typical backyard, small maps are bigger than that, have a bunch of them and you can get to tens of GB easily. Plus textures are not just colors. Normals, material properties, etc... are mapped to textures too.
I don't know how Counter-Strike 2 gets to 85GB, but if you want things to look good up close and avoid repetition you get these sizes. Also, storage is cheap, so if it makes the game look better, why not use it?