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by TrevorSundberg
991 days ago
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Hmm, I think that polyfill might only be for WebGL1 (we use WebGL2). When I go to the WebGL1 report I see that my card supports both: OES_texture_float
OES_texture_float_linear But on WebGL2, it only shows OES_texture_float_linear. I think OES_texture_float doesn't exist on WebGL2 I'm guessing. |
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