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by supernikio2
991 days ago
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I feel like the "killer app problem" is not unique to the Quest, but the whole VR ecosystem. I'm being cautiously optimistic Apple will finally break through and find an app that will appeal to the masses, and even though the price is not attainable for 95% of the population, that will trickle down and find it's way to the broader market. |
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Simulation games will ALWAYS benefit from more VR, more hardware, more wheels, more human interface controls.