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by ninkendo
1002 days ago
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Elsewhere in the comments someone linked to this: https://dropbox.tech/infrastructure/lossless-compression-wit... It looks like dropbox experimented with disabling bounds checks in their huffman coding impl, and found that using the unsafe pattern increased throughput from 224 MB/s to 249 MB/s (11%-ish faster.) We don’t even need to hypothesize about whether webp would have elminated bounds checking, we can see that other companies arrived at the same conclusion: Disabling it can be worth it if you’re quite sure you’ve gotten the up-front checking right. We can imagine that if Dropbox went to prod with the unchecked huffman implementation (never mind that that article isn’t about webp in particular), we could imagine they could easily have the same bug. And I don’t think a naive code review saying “unsafe is bad” would have stopped them from doing it: they clearly did the work to show why it’s worth it. |
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It's already common for PC apps to split potentially unsafe rendering into subprocesses, like in Chrome. If you don't want to pay the full IPC toll, there's shared memory. In theory should be about the same speed as inlined unsafe code, right? What if Rust's "unsafe" blocks could do this for you?