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by digging 996 days ago
Well I really hope neither of us spends too much time worrying about this today but I will respond with some points in addition to the other reply you got.

> Asking who? From what I've seen, the typical sentiment is that they've gone far past the expectations they set.

I'll note that anybody still playing the game probably likes it, and anybody who doesn't like it probably stopped playing years ago (except to perhaps check out new updates and continue to feel disappointed).

Some specific things:

- planets feel lifeless and very samey: there's nothing to really explore because the depth of geology, biology, ecology is not there. I suspect that's why they added so much base building, which was never a significant part of the early hype/marketing.

- even features they implemented feel incomplete and shallow, such as player customization and base building, compared to many other games which do those things better.

- the game was described as allowing the player to navigate an actual star system, and instead it's just a skybox densely littered with pirates and asteroids. If I want that, X4 is a hundred times better. For exploring stellar systems, Elite Dangerous or just SpaceEngine show that it's possible to do well.