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by sn_master
994 days ago
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In fairness, not that many people (including Microsoft) write native C++ apps for Windows anymore, certainly not without tried and tested libraries. You can write C# code dealing with reading/writing files once and compile it on Linux/Windows/Mac and it'll work pretty much the exact same. |
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First of all, games are apps, second even if apps unit keeps mostly ignoring WinUI/UWP (written in C++), whatever they do with Web widgets is mostly backed by C++ code, not C#.
On of the reasons why VSCode is mostly usable despite being Electron, is exactly the amount of external processes written in C++.
Applications being written in .NET is mostly on the Azure side.