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by ajvs
1005 days ago
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> I hope the game dev world wont take the web dev world path where code is in oversupply and there are little options to monetise. Very beneficial for the consumer however. Right now the bar to create a good videogame is rather high, and this leads to the current hellscape where so many videogames are plagued with lootboxes, season passes and other microtransactions to make up for the multiple years in dev time required with many employees. If the tooling gets better to the point that it takes less time and less devs to create good games that don't require the insane levels of monetisation, then this trend is more likely to be reversed. |
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