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by gabereiser 999 days ago
It wasn’t just CS, Team Fortress had a huge player base. Natural-Selection as well. There were like 7 or 8 mods for HL1 that were “on-par” with the quality of HL1, which says something about Hammer Editor and the toolkit they had at the time. GTkRadiant is great but Hammer Editor (formerly WorldCraft) was excellent.

The popularity of the mods, CS included, is what drove Steam to become the store that it is.

1 comments

I still maintain that GldSrc was the golden age of game modding.

We are, admittedly, in a pretty sweet spot right now with games running the genre gamut from Rimworld to Minecraft to Cities: Skylines to Starsector to the Bethesda RPGs having vibrant mod scenes but man, I have serious nostalgia for CS, NS, and DoD, oh and Tribes.

Tribes! The OG of “yeah, we’re gonna open source this”. Torque Engine was awesome.