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by coolelectronics
996 days ago
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the ability to make "worthless trash games" is the only reason that the indie industry can exist at all. there are huge communities around sharing small lower-effort projects (which countless well-received games started out as) and gatekeeping an engine to enterprise customers only would be a far far worse decision than what they've already done besides, the rates only kick in after your profit reaches 200k so it wouldn't do anything |
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Go to steam, sort any 3d category by price and be amazing by the amount of reskinned unity shooters, RPGs, whatever.