Yes it's the second of the two first-class scripting language options.
My initial impressions are pretty positive. They moved to .Net 6 from mono with Godot 4. Support for deployment to Android with c# is coming in 4.2. There also seems to be interest and discussions around how AOT can be used in the future.
The engine is super easy to build and I think I actually built it with .Net 7 haha. Others are already using .Net 8.
My initial impressions are pretty positive. They moved to .Net 6 from mono with Godot 4. Support for deployment to Android with c# is coming in 4.2. There also seems to be interest and discussions around how AOT can be used in the future.
The engine is super easy to build and I think I actually built it with .Net 7 haha. Others are already using .Net 8.