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by benreesman 998 days ago
As a historical critic of Rust-mania (and if I’m honest, kind of an asshole about it too many times, fail), I’ve recently bumped into stuff like tokio-tracing, eyre, tokio-console, and some others.

And while my historical gripes are largely still the status quo: stack traces in multi-threaded, evented/async code that actually show real line numbers? Span-based tracing that makes concurrent introspection possible by default?

I’m in. I apologize for everything bad I ever said and don’t care whatever other annoying thing.

That’s the whole show. Unless it deletes my hard drive I don’t really care about anything else by comparison.