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by sigmar 1003 days ago
>The flat pricing model will disproportionately effect cheap mobile games, which I suspect was on purpose. Even then, I hardly see this as a problem. Just scrolling through the top games on any mobile store, most of it looks like low quality crap produced by large companies that figured out a successful formula for virile games.

The point was for unity to make money off hugely profitable free-to-play games (like falls guys, among us, genshin impact, and pokemon go). Unity is not aiming to make the quality of games go up.

1 comments

I think we are saying the same thing. In that quote, I am clearly am not claiming that Unity's aim is to increase the quality of games. Their new model is meant to cash in on successful games. Some of them, like the ones you pointed out, are good games that absolutely can afford to pay the royalty. Many mobile games on the other-hand, are terrible and really only profitable because they make slim margins on lots of downloads. I for one, don't really care that those games hurt as a side a effect.