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by 0xAFFFF 1003 days ago
I don't think that people realistically oppose monetization going up. The main complaint is adding retroactively a new form of monetization with a unverifiable metric that is not bound to revenue.

Sure people wouldn't have been happy with higher fees, but current clusterfuck is an order of magnitude worse.

1 comments

Charging per install would have been the death of free to play gaming, or just the death of Unity as a mobile games engine.
> would have been the death of free to play gaming

That would have been ... perfect. And when did they back up on charging per install?

That would have been a good thing, to not see "free" services, due to anti-competitive reasons.

Companies subsidize "free" by redirecting money from successful areas to fund new or unsuccessful areas. And in this case of "free" (advert, data collections) games, is basically a anticompetitive dumping ground and is a common trend with monopolists.