Hacker News new | ask | show | jobs
by raincole 1011 days ago
> Is it not possible in game development to also structure your architecture that way ? Is the extra work not justified if you have deadlines ? Or is there just a lack of common interfaces that can serve as proper abstraction ?

The simple answer is:

Yes, you 100% can, if you code it like that from the very begninning.

No, most people don't, because most game engines are not desiged for this so it's extra man-hours with no visible value.