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by gumballindie 1005 days ago
As some folks like to say, “the cat’s out of the bag”. I am surprised open source isnt a bigger deal in the game dev world. The web is ruled by it. As i’ve been looking at godot recently, coming from the open source world, it was a breath of fresh air being able to read the source to understand what the engine does, and even to be able to make changes that suit my needs. You dont have to pick godot. Any open source engine that works for you is a good choice. Imagine you are leveraging work done by people with a similar need and similar challenges, instead of a bunch of disconnected business folks and product managers that build engines for the sake of building them. The engineers working on unity are great but we all know how engineering is enshitified as soon as business folks take control.

I’d say this to game devs - if open source works just fine for some of the most complex web and operating systems out there it will work great for game dev. Dont be afraid of making the switch.