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by JumpCrisscross 1001 days ago
> Unity will limit fees to 4% of a game’s revenue for customers making over $1 million

This is 20% cheaper than Epic, correct?

1 comments

...but with the added expense and logistical burden of having to track all your installs nonetheless.
For many it will be much cheaper than that. Maybe even less than 0.05% (depending on how they track installs)
How exactly would you track your installs? Say it's an offline-only game that is on GoG, how would you possibly know whether or not somebody copied the installer to another PC and installed it there?
Yeah. I’m not even sure someone at Unity knows. I’m just guessing that most games bought on Steam for instance wouldn’t be installed on more than 5 unique devices or so.

Without DRM (maybe even if it was cracked?) you’d be paying for every install of a pirated copy which would be absolutely absurd.