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by eddythompson80 1007 days ago
What's wrong with Unity from a technical prospective not marketing/business prospective?
2 comments

Unity got a stigma for delivering half baked features and dropping support for existing features without a replacement. The epitome of this was where in Netcode, where I believe they had no officially supported solution despite the engine having 2 different packages which were both half-baked, all while the DOTS variant was far from release.

I don't think Godot should go that route.

It was fat and glitchy from the get go.