|
|
|
|
|
by Waterluvian
1000 days ago
|
|
I tried using Godot for Web game toy projects and unfortunately the base file size is like 12MB and closer to 40MB if you use C#. I think Unity was like 3MB with C# Not a big deal for a lot of cases. Don’t let it deter you. But for my specific target it was a problem. To be honest I’m not sure how Unity can be so small. Does it compile the C# or something avoiding the need for a beefy runtime? |
|