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by karaterobot 1000 days ago
This matches up with what I've heard from people with experience in both Unity and Godot. As convenient as it would be if Godot was ready to swap in for Unity, it's got some significant issues that would make that difficult to unfeasible for many people.
1 comments

Nobody suggested that Godot was on par with Unity. The hope is that resources get diverted away from Unity towards Godot so that it can develop into a top-notch game engine. It's time to stop waiting and start working on Godot.
You clearly weren't on reddit. Everyone there will urge you to switch to Godot even though your game is almost finished and Godot doesn't have feature parity.

It reminds me of the linux debate:

- A: I hate Windows telemetry

- B: Then switch to linux. It's as good

- A: But it doesn't have a good video editor.

- B: You should develop your own video editor and share it with the community

- A: Ughh... I just want to edit my videos...

I use linux and love it, but there are users who need Windows or Unity.

Redditors couldn't even switch off Reddit during their own enshittification. I don't exactly trust their judgement in terms of knowing how to find alternatives. What is the term they use these days? Wolves eating my face?

>I use linux and love it, but there are users who need Windows or Unity.

Need is a strong word, but I will never judge someone on the tools they use (well, not on a personal level. I will judge you if you choose to make a game in Microsoft Powerpoint, you madman). But if you're going to complain about big business and then wonder why you can't find a good alternative when your complaints fall on deaf ears... well, you see why they are still in business.

I've simply shifted my mindset over the years from trying to tear down the evil, and instead build up the good. It's a much more productive way to live much of life in general.

> You should develop your own video editor and share it with the community

Seems like a fun weekend project

We think that a significant advance can be made in one or more of these problems if a carefully selected group of scientists work on it together for a summer
It is probably not on par with the professional video editors and it is not very intuitive to get started, but blender has a build in video editor, that should cover most basic needs.

Otherwise sure, that misguided evangelicalism is hurting trust in open source software, when people claim it is ready, where it isn't.

I've seen comments here on HN that make me believe some people think Godot is on par with Unity, or that it will be soon. The title of the linked article also acknowledges that some people in the world at least have a misapprehension to that effect.
All you have to do is look at games made with Unity and compare with games made with Godot.

The proof, as they say, is in the pudding.