Hacker News new | ask | show | jobs
by livefox 1004 days ago
Sorry let me rephrase,

It's like if I took an old version of photoshop and sold the pictures on patreon, but my patreon blew up and adobe decided they wanted a piece of the pie and changed their TOS, and made me take the jpg I made when I was under a DIFFERENT TOS down,remake the jpg in GIMP, or pay them for the privilege of keeping that picture up on the internet, and also any time that picture appears on imageboard I could also maybe be charged for it, but they totally have a way to tell if it was gotten from the imageboard or patreon trust them but they won't tell us how.

Unity has trapped game developers and held them hostage. Those devs made the game under one set of rules and pricing model, and now that the game is out they have a choice of destroying their product by removing it from availability, or pay money they had no way of predicting they would need? Just because you don't like the game devs doesn't mean Unity didn't fuck them over, and it sets a dangerous precedent.

1 comments

Trapped are just those which offer "free" mobile games, because they need the ads/in-game commerce infra offered by Unity.