| Thanks!! > I played a few games with myself, but noticed that the "Game over" message does not stop the game? Is it supposed to keep going after the king dies? Game is over when that happens, I just didn't add in the logic to terminate or restart the game, so yes you can technically keep going. > Also, I think some kind of legend would be very helpful. I was unsure what the lettering system meant, "w", "l", and "o". I get they are related to the rules, but was unsure what. I see in the code you have an epilog text, but I never saw that displayed when running the game, I think it would be helpful to see it while playing. Good point, I just updated it to display before the game starts, before it would only show when running it with --help. > Finally, what rule dictates which pieces are born? There's a queue for each player which continuously loops over the list of pieces displayed, and they're popped from the queue to eligible squares starting from row 1 for white, and starting from row 8 for black, and from left to right. |