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by the_sleaze9
1001 days ago
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Nothing about the story of this project suggests they are top-tier sound engineers, and when you don't really know what you're doing (said very respectfully) the proposition "we need to fill windows and this is what other people normally do when they fill windows" is a very positive data point. They didn't even start with museum-grade glass for optimal filming, which to a absolute layman like me seems like they just hadn't bumped most of these problems before. |
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Meaning there was no one in the world who really knew how to build such booths. Moreover, they discovered required features of the booths over the years. In such a scenario, the early mistakes are very understandable.
[1] Think Street Fighter, or FIFA
[2] I don't think games like Starcraft has such low time tolerances on information flow. Even cheers in Dota can be enough of a clue.